| Keep characters, places, and other world entries in one workspace. [1] | 18 writing and worldbuilding modules. You can move and customize their panels. [4] |
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| Maps with interactive zones, markers, regions, and labels in the same workspace as your world. [1] | Interactive maps with linked pins, zones, layers, labels, and measurements. Pins can lead to story elements or other maps. [5] |
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| Custom wikis, with publishing and access options that vary by plan. [3] | Share projects by link, and readers need no Campfire account to view them. You can also publish a project on Campfire, publicly or by link, and sell it. [9] |
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| Simple tools for connecting characters, factions, and events and seeing how they relate. [2] | A Relationships module draws webs between characters, such as family trees and rivalries. A separate Systems module arranges other story elements in a flowchart. [6] |
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| Edit the same content together and see changes as they happen, like Google Docs. Editing with others needs a paid plan. [2] | Campfire describes collaboration with editors, commenters, and viewers as real time. Its overview does not explain whether two people can edit the same text at once. [7][4] |
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| Quill lets you write while you worldbuild. It has audio for individual lines, text styling and effects, and story publishing. [2] | The Manuscript Module, a word processor for drafting novels and short stories, with chapter import and EPUB or PDF export. [8] |
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| Export the whole world as a zip: every document as Markdown, a JSON archive, and, if you choose, your original media. Stories export to EPUB, PDF, or DOCX, and cards to Markdown, PDF, or an image. [2] | Download and restore project backups. Finished manuscripts export to EPUB or PDF. Other element exports, including DOCX, require an internet connection. [9] |
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| A limited free plan, with paid plans for more capacity and features. [3] | Start with a limited free tier. Paid options include subscriptions, lifetime access, and individual modules. [10] |
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